another stolen relic

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She sits up high, surrounded by the sun; one million branches and she loves every one. "Mom and Dad, did you search for me? I've been up here so long, I'm going crazy!"
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Julia. 15. INFJ.
All Time Low. Loki. The Mortal Instruments. Merlin. Sherlock. Doctor Who. The Infernal Devices. Pierce the Veil. Mayday Parade. Avengers. MBTI. You Me At Six. Tom Hiddleston & Benedict Cumberbatch

INFJ Advice: tips on interacting with INFJ:

thebeautifullieaddiction:

  • An INFJ’s ability to help people goes hand-in-hand with their ability to destroy people. Their keen knowledge of people’s weaknesses means they can either help you incredibly or destroy you, however the latter is extremely rare and is only reserved for people they…

Ugh yeah here are some things you should give me to talk about.

1: Talk about the first time you watched your favorite movie.
2: Talk about your first kiss.
3: Talk about the person you've had the most intense romantic feelings for.
4: Talk about the thing you regret most so far.
5: Talk about the best birthday you've had.
6: Talk about the worst birthday you've had.
7: Talk about your biggest insecurity.
8: Talk about the thing you are most proud of.
9: Talk about little things on your body that you like the most.
10: Talk about the biggest fight you've ever had.
11: Talk about the best dream you've ever had.
12: Talk about the worst dream you've ever had.
13: Talk about the first time you had sex/how you imagine your first time.
14: Talk about a vacation.
15: Talk about the time you were most content in life.
16: Talk about the best party you've ever been to.
17: Talk about someone you want to be friends with.
18: Talk about something that happened in elementary school.
19: Talk about something that happened in middle school.
20: Talk about something that happened in high school.
21: Talk about a time you had to turn someone down.
22: Talk about your worst fear.
23: Talk about a time someone turned you down.
24: Talk about something someone told you that meant a lot.
25: Talk about an ex-best friend.
26: Talk about things you do when you're sick.
27: Talk about your favorite part of someone else's body.
28: Talk about your fetishes.
29: Talk about what turns you on.
30: Talk about what turns you off.
31: Talk about what you think death is like.
32: Talk about a place you remember from your childhood.
33: Talk about what you do when you are sad.
34: Talk about the worst physical pain you've endured.
35: Talk about things you wish you could stop doing.
36: Talk about your guilty pleasures.
37: Talk about someone you thought you were in love with.
38: Talk about songs that remind you of certain people.
39: Talk about things you wish you'd known earlier.
40: Talk about the end of something in your life.

Reblog this if you talk to your Sims

berrysweetshoppe:

berrybowofcolors:

While in game or even posting here on Tumblr :P I’d actual like to to see since I know for a fact, watching my friends play, that when a sim doesn’t do what you need them to do or want them to do, you tell them so.

All the time. It’s like we get to hang out that way. ♥

We're all stories in the end: 10 Rules for Writing Numbers and Numerals

fracturedstories:

Find the full article here

1. Number versus numeral. First things first, what is the difference between a number and a numeral? A number is an abstract concept while a numeral is a symbol used to express that number. “Three,” “3″ and “III” are all symbols used to express the same number (or…

Writing Tip #3

onlyanauthor:

Violently explode into a supernova. The act will give you plenty to think about and, therefore, write about.

10 Top Tips For Moving A Plot Forward

amandaonwriting:

1. Complete a detailed biography of your protagonist and antagonist.

2. List the changes you’re going to inflict on these two characters.

3. Start your book when something meaningful happens. This is called the inciting moment. It should be shocking, exciting, and interesting.

4. Never start with back story.

5. Create conflict from page one. Your characters need problems and reasons to solve them.

6. Show motivation. Great characters want to achieve their goals more than anything and will pursue them at any cost. What are your characters most afraid of losing? Make them fight for it. Desperately. Irrationally.

7. Tell a story in scenes. Scenes hold a story together. The number of scenes depends on your chosen genre, and your novel’s length.

8. You should have one plot, and one subplot.

9. Fiction needs a Dark Night of the Soul. Move your story to the moment when things look impossibly bleak for your protagonist. This is usually a few pages before the end of your book.

10. Create an outline. It doesn’t have to be detailed but everything in life works better when you have a plan.

 from Writers Write by Amanda Patterson.

First Words of the Prologue: Writing A Character: Questionnaire

firstwordsoftheprologue:

It’s here! Here is a list I put together of 50 of my favorite questions to help develop a character. A lot of these I didn’t come up with myself, so to all those Tumblr users who made the original individual questions, thank you! Credit for those goes to them! Here you go:

  1. What is your…

Writing Tips #80: Quick & Dirty Characterization Tips & “Cheats”

bookgeekconfessions:

I frequently have to to create characters on the fly, so I’ve picked up a few shortcuts to make it easier. Please note that none of these tips will necessarily ensure a good character; they will simply help you hammer out a character quickly.

  • For the love of all things squamous and fluffy, try to ensure that each character has xir own “voice” by giving your characters different patterns of speech and slightly different vocabularies. If you don’t do this and you’re trying to create a lot of characters in a hurry, you’ll most likely end up with a bunch of people who all sound exactly the same. It doesn’t take long and it’s not difficult; just pick some mannerisms and quirks and assign them to your characters - EG, “Anna rarely uses words longer than two syllables unless necessary and often exclaims ‘Shoot!’ when upset; Justin pads his speech with needlessly long words, but when angry or tired resorts to expressions that reflect his country upbringing like ‘Doggonit!’”


  • One shortcut I’ve occasionally taken for creating to create different “voices” was to borrow the speaking styles of multiple characters and blend them together. For example, the speech of one character I had was heavily influenced by Daniel Jackson and Jack O’Neill from Stargate SG-1, which I was watching at the time. Sure, it was cheap, but it did the job. (Whatever you do, don’t gank entire lines from other materials, or worse, entire conversations. The idea is to imitate the style, not the substance.)


  • Sometimes I take the general (not exact) personality of a character from a different work (never from the one I’m writing/roleplaying) or a real person and put it into another body. If the character isn’t used very much and doesn’t require many personal details revealed, people aren’t likely to notice. If the character does end up getting used a lot and requires personal details to be revealed, I try to steer xir toward becoming significantly different from the source character. Remember - this isn’t just about scraping the frosting off a cookie and putting on your own design; it’s about taking a cookie recipe and substituting coconut for chocolate and dried cherries for walnuts. (If you are creating a fan character do use common sense and try to pick a personality that fits well into the work. For example, someone with the personality and mannerisms of Karkat Vantas or Usagi Tsukino would be ill-suited as a fan character for any Hayao Miyazaki film.)


  • Keep coming up with details whenever you have the opportunity to think about it. For example, while an RP buddy is writing out the next post, I’m coming up with important and notable details about the character’s life. Make sure you prioritize, though - your character’s job and/or hobbies are most likely more important than xir favorite fruit, which in turn is most likely more important than xir favorite brand of deodorant.


  • Let the information flow in and roll with it. If you think of your character and get impressions of the color green, make that a color xe likes. See an object with a chicken on it? Make your character fond of chickens. (A caveat - if the first ideas that come to mind are based in stereotypes, you should probably discard them.

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